Monday, February 01, 2010

SECRET WARS EURO LEAGUE CONCEPT BREAKDOWN

IMPORTANT NEWS!! OFFICIAL SECRET WARS UPDATES

EUROPEAN LEAGUE TEAM SERIES - 2010

WWW.SECRETWARSEUROLEAGUE.COM



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SECRET WARS IS RE FORMATTING AND ROLLING INTO 2010 WITH A DIFFERENT KIND OF BATTLE PLAN!

After 3 and a half years of single battle series locally in over 20 countries, we have decided to try something different and potentially more exciting for 2010... Introducing the Secret Wars EURO LEAGUE!

"When we started Secret Wars 3 years ago, it was influenced heavily by various things from the Marvel comic, to Warriors and Fight Club. After experiencing the team battles around the World and seeing the benefits of this compared to the singles battles, we decided on trying it as a complete 6-8 month series!"

"I have noticed the crowds are more vocal and patriotic towards team battles - there seems to be more at stake and I love watching the artists free-styling alongside each other.... You never know what will come out the other end!"
Terry Guy (Founder of Monorex and Secret Wars)

The rules are the same but the structure of the competition and dynamics of the battle are slightly different - see below for details.

1st Round - Group league qualifiers
  • Four groups of 4 teams with the top two teams qualifying
  • Rather than a knockout cup comp, we have decided to make this a little more interesting and maybe fairer - Each game will be a league match with each judge vote and crowd vote worth a point (so 3 points available per battle)!
  • Each team will play home and away against the others in their group
Quarter finals

With the top two teams going through from each group, we will be left with 8 teams.

The winner of GROUP A will play the 2nd place of GROUP B and the winner of GROUP B will play the runners up of GROUP A...and so on!

These will be played over a two leg format with away counting for double if a tie occurs.

Q-final 1
GROUP 1 WINNER vs. GROUP 2 RUNNER UP
Q-final 2
GROUP 2 WINNER vs. GROUP 1 RUNNER UP
Q-final 3
GROUP 3 WINNER vs. GROUP 4 RUNNER UP
Q-final 4
GROUP 4 WINNER vs. GROUP 3 RUNNER UP

Semi finals
These will be played over a two leg format with away counting for double if a tie occurs.

Q-FINAL 1 WINNER vs. Q-FINAL 3 WINNER
Q-FINAL 2 WINNER vs. Q-FINAL 4 WINNER

GRAND FINAL

This will be hosted at a neutral venue, TBC nearer the time



RULES AND REGULATIONS FOR THE COMPETITION

On the night

  • 90 minutes on the Casio battle clock
  • Only black edding markers and black acrylic paint can be used to paint
  • No other markers can be used
  • No pencils / sketches should be on stage or used (loose rule)
  • Each team has to stay within the allocated space, if they creep over then there will be a 1 point deduction
  • All teams are made up of 6 selected artists, but only 3 can travel and battle per event (tactical reasons)
  • Battles are judged by 2 nominated and neutral guest judges + crowd vote

Competition

  • The competition starts as a 4 grouped league concept
  • There is a point gained for every vote (3 points in total available for each battle)
  • The top two teams from each group will go through into the Q-finals
  • If for some reason there is a draw of points with two teams in second place, then we will favour and send through the team with more away points
  • Each team will play each other twice (home & away)
  • The Q-finals / S finals will all be based on (home and away) knockout games
  • The final will be held in a neutral city (preferred venue will be London / Birmingham)
  • The grand final will be judged by an extra 2 judges, making 5 in total

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